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0
votes
Fixed

[Build Pipeline] Player cannot access class that is part of the project

Build Pipeline

-

Jul 31, 2020

-

Version/s: 2020.2.0a20

I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more

1
votes
Fixed

Editor's memory usage increases to about 10GB when building the Player w...

Build Pipeline

-

Aug 05, 2020

-

Version/s: 2019.3.15f1, 2020.1.0b9, 2020.2.0a9

How to reproduce: 1. Open the attached project "1268383.zip" 2. Open the "SampleScene" Scene 3. Click "Tools" > "Populate" and wait ... Read more

0
votes
Fixed

Building subscenes without platform package doesn't work

Build Pipeline

-

Aug 12, 2020

-

Version/s: 2020.1.0f1

Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more

0
votes
Won't Fix

IdLabelConfig fields are not deserialized when quitting the Build

Build Pipeline

-

Aug 05, 2020

-

Version/s: 2019.4, 2019.4.1f1

How to reproduce: 1. Open the attached "PerceptionHDRP" project 2. Open the "SampleScene" Scene found in the Assets->Scenes folder 3... Read more

0
votes
Fixed

Editor crashes on "OnPreprocessShaderVariants" when building the project

Build Pipeline

-

Jan 05, 2022

-

Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > Build Settings 3. Press Build in the Build Set... Read more

0
votes
Not Reproducible

[iOS] Batchmode abort "Timeout after 300 seconds" when building using Co...

Build Pipeline

-

Jun 17, 2021

-

Version/s: 2020.3, 2020.3.8f1

Reproduction steps: 1. Download and unzip the project that the customer attached 2. On CLI execute command <Unity installation> -pro... Read more

0
votes
Won't Fix
0
votes
Won't Fix

[UI] Too much empty/unused space before Compression Method property in t...

Build Pipeline

-

Oct 06, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.7f1, 2020.2, 2021.1

How to reproduce: 1. Create a new project 2. Open Build Settings window 3. Observe platform properties 4. Switch between platforms ... Read more

0
votes
Fixed

Order of Asset Bundle setup affects the contents of the Asset Bundles th...

Build Pipeline

-

Oct 05, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Set the Asset Bundle of cat2 to 'ab2' 2. Set the Asset Bundle of cat1 to 'ab1' 3. Use the menu item 'Assets/Bui... Read more

0
votes
Fixed

int.MinValue is treated as largest value when sorting List<IOrderedCallb...

Build Pipeline

-

Oct 04, 2020

-

Version/s: 2018.4, 2020.1.5f1, 2021.1

How to reproduce: 1. Open the user's attached project("IOrderedCallback.callbackOrder.zip") 2. Open Test Runner window 3. Select the... Read more

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