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0
votes
Active

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more

0
votes
By Design

Android apk Build succeeds while Build and Run does not, although same e...

Build Pipeline

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Aug 20, 2019

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Version/s: 2019.3.0a4, 2019.3.0a12

To reproduce: 1. Open the user's attached project 2. Attempt to Build an Andoird apk 3. After the build succeeds, attempt to Build a... Read more

0
votes
By Design

Building in batchmode after deleting a file completes the build successf...

Build Pipeline

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Sep 26, 2019

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Version/s: 2018.3.0a6, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (Empty_Project_removefile) 2. Build the project 3. Close the project and delete the... Read more

0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce: 1. Open an empty project 2. Switch platform to Android 3. Build and Run with "Build App Bundle" selected Expected res... Read more

0
votes
Active

Crash on MultiWriterSingleReaderAtomicCircularBuffer::ReadNextPayload wh...

Build Pipeline

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Nov 19, 2019

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Version/s: 2018.4, 2018.4.3f1

How to reproduce: 1. Download the attached project 2. Replace the "StaticData/Combat/MonstersTable_MonstersClientTable.json" with at... Read more

0
votes
Duplicate

Disabled Built-in Package Modules are included when Building the project

Build Pipeline

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Nov 27, 2019

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Version/s: 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce: 1. Create an empty project 2. Disable all Built-in Packages in the Package Manager 3. Build the project 4. Inspect... Read more

0
votes
Won't Fix

Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...

Build Pipeline

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Dec 06, 2019

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Version/s: 2018.2, 2018.3, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1203536" project 2. Notice that there are no GameObjects in the Scene 3. Build a Standalone Player Exp... Read more

0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more

0
votes
Fixed

[BuildReport] Unity Build report is missing build time

Build Pipeline

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Dec 16, 2019

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Version/s: 2018.4.0f14, 2019.3.0f3

Unity Build report is now missing total build time 1. What happened When creating builds, regardless of platforms, the build times ... Read more

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