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0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more

0
votes
By Design

Android apk Build succeeds while Build and Run does not, although same e...

Build Pipeline

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Aug 20, 2019

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Version/s: 2019.3.0a4, 2019.3.0a12

To reproduce: 1. Open the user's attached project 2. Attempt to Build an Andoird apk 3. After the build succeeds, attempt to Build a... Read more

6
votes
Fixed

[Cache Server] Building process freezes on compiling shader variants whe...

Build Pipeline

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Dec 02, 2020

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Version/s: 2020.1.0a22, 2020.1.13f1, 2020.2, 2021.1

Prerequisite: Unity Accelerator must be installed on the system Reproduction steps: 1. Download the attached "ShaderCmpTests.zip" p... Read more

0
votes
Fixed

SpriteAtlas v2 generated textures do not retain ordering in the build

Build Pipeline

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Nov 16, 2020

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Version/s: 2020.1

When making any changes to sprites or sprite atlas v2, the resulting generated texture atlases change their ordering in the final bu... Read more

0
votes
Won't Fix

Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...

Build Pipeline

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Dec 06, 2019

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Version/s: 2018.2, 2018.3, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1203536" project 2. Notice that there are no GameObjects in the Scene 3. Build a Standalone Player Exp... Read more

0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more

0
votes
Fixed

[BuildReport] Unity Build report is missing build time

Build Pipeline

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Dec 16, 2019

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Version/s: 2018.4.0f14, 2019.3.0f3

Unity Build report is now missing total build time 1. What happened When creating builds, regardless of platforms, the build times ... Read more

0
votes
Won't Fix

[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...

Build Pipeline

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Dec 30, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user's attached project "DungeonCrawlTycoon.zip" 2. Build it as an App bundle 3. Notice the Task manager... Read more

0
votes
Fixed

The argument "-long-plt" is not present in the "tundra.log.json" log fil...

Build Pipeline

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit) 2. Go to File >... Read more

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