Search Issue Tracker
Steps to reproduce: 1. Open attached project 2. Go into play mode 3. Press the UI button "play" 4. Press ">>" button -"Error executi... Read more
To reproduce: 1) Have the Razer Synapse installed and the Razer Kraken 7.1 Chroma headset 2) Open attached project and scene in it 3... Read more
To reproduce: 1. Open attached Unity project "LowLatencyAudioBug.zip" 2. Open "AudioBug" scene (For better performance, I suggest di... Read more
To reproduce: 1. Open launcher and activity monitor 2. Notice that in activity monitor's Energy tab, Unity has 'No' value in 'Preve... Read more
To reproduce: 1. Import package the "repro" 2. Open "scene" 3. Enter play mode 4. Press space. it should call "audio.PlayScheduled" ... Read more
How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more
Audio Importer Inspector preview forgets settings on apply. EXPECTED: All audio preview settings should be remembered. Optimally p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Framedebugger: compute shader ints showing up in Float section with wrong value
- Unity Editor process remains running after closing Editor
- Animation is not mirrored when toggling the 'Mirror animation' option in Blend Tree
- '.' gets replaced with '_' without a warning when creating a folder that starts with '.'
- OnApplicationPause pauseStatus is incorrect after losing focus on macOS