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Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project on MacOS 2. Switch to WebGL platform 3. Right-click and reimp... Read more
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps: 1. Open the user's attached "mixer-test.zip" project 2. Enter the Play mode Expected result: Unity does not cra... Read more
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps: 1. Open the attached project "Test" 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode Expected result: Con... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce: 1. Open the attached Unity project ("1356566_2021.2.0b7.zip") 2. Build And Run on an iOS device 3. When the app fi... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps: 1. Create a new Unity project 2. Import "Example.wav" into the project 3. Select the .wav file in the Project wi... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce: 1. Open the attached project "MusicTheoryApp.zip" 2. Open the script "ToggleButton.cs" 3. Inside the script, add "... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps: 1. Open the project in "AudioTest.zip" 2. Open Audio Scene and enter Play Mode 3. Inspect the visual audio repre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer