Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1375980
Regression
No
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps:
1. Open the attached project "Test"
2. Open "Assets/Scenes/SampleScene"
3. Enter Play Mode
Expected result: Console logs an error that the name parameter is null
Actual result: Editor crashes
Reproducible with: 2019.4.32f1, 2020.3.23f1, 2021.1.28f1, 2021.2.3f1, 2022.1.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
Resolution Note (fix version 2022.2):
Fixed in: 2022.1.0a1