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Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce: 1. Open attached Unity project 2. Play 04_Gameplay scene 3. Adjust computer sound 4. Try to play game 5. Repeat 3-... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps: 1. Open the project in "AudioTest.zip" 2. Open Audio Scene and enter Play Mode 3. Inspect the visual audio repre... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce: 1. Open the attached project "MusicTheoryApp.zip" 2. Open the script "ToggleButton.cs" 3. Inside the script, add "... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps: 1. Create a new Unity project 2. Import "Example.wav" into the project 3. Select the .wav file in the Project wi... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce: 1. Open the attached Unity project ("1356566_2021.2.0b7.zip") 2. Build And Run on an iOS device 3. When the app fi... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more
[WebGL] Audio assets throw "The process cannot access the file" and "Can...
Steps to reproduce: 1. Open attached "azaz.zip" Unity project on Windows 2. Switch to WebGL platform 3. If asset importing didn't fa... Read more
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps: 1. Open the attached project "Test" 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode Expected result: Con... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps: 1. Open project "SoundManager Repro.zip" 2. Open the Profiler tab from Windows > Analysis > Profiler 3. Click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow