Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2.0a3
Issue ID
1398253
Regression
Yes
[WebGL] Audio assets throw "The process cannot access the file" and "Cannot create resource file for asset" errors on import
Steps to reproduce:
1. Open attached "azaz.zip" Unity project on Windows
2. Switch to WebGL platform
3. If asset importing didn't fail, right-click and reimport 'Assets/sci-fi_explosion_01.wav' asset in Project Window
Expected result: All assets import without issues
Actual result: Importing/reimporting audio assets opens error dialog window with "The process cannot access the file because it is being used by another process.", pressing cancel button in the window produces "Cannot create resource file for asset: 'Assets/sci-fi_explosion_01.wav'" error in Console
Reproduced with: 2022.2.0a3
Didn't reproduce with: 2022.2.0a2, 2022.1.0b5, 2021.2.9f1, 2020.3.27f1, 2019.4.35f1
Reproduced on Windows with WebGL build target
Not reproducible on MacOS with WebGL build target
Note: "The process cannot access the file" error window is opened for every imported audio asset in project, if project has 1000 assets, it will be opened 1000 times
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment