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2
votes
Fixed

[Audio Mixer] Unable to expose other "Send Level" parameters when one is...

Audio

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Oct 16, 2020

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Version/s: 2019.1.0a13, 2020.1.9f1, 2021.1

How to reproduce: 1. Open users attached project 2. In Audio Mixer, change "Canard1" send level to "Unexposed" 3. Change "Canard2" s... Read more

0
votes
Fixed

Editing ParamEQ through dragging on the graph is not undoable

Audio

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Jul 11, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user-submitted project (workbench-2019.2.zip) 2. Open the AudioMixer asset in the Audio Mixer window 3. Se... Read more

0
votes
By Design

[Audio] Mixer is suspended in a built game when using a dll midi player ...

Audio

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Jun 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1256479 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that "... Read more

2
votes
By Design

[Audio] Sound generated by OnAudioFilterRead disappears when "Spatialize...

Audio

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May 11, 2020

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Version/s: 2018.4, 2018.4.21f1, 2020.2

How to reproduce: 1. Open attached project "case1246343.zip" and scene "SampleScene" 2. Enter Play mode 3. In Hierarchy window selec... Read more

0
votes
By Design

There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...

Audio

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Jul 28, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

How to reproduce: 1. Open user's attached "HPFTest" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. In the Hierarc... Read more

0
votes
Fixed

AudioClip's Preview Playhead plays on both AudioClips when Playing any A...

Audio

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Aug 17, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more

1
votes
Fixed

[Mac][Audio] FMOD console error is thrown and there is no audio in the E...

Audio

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May 03, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce: 1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer 2. Make sure there are no audio input o... Read more

2
votes
Fixed

[iOS] Microphone.Start() method invocation causes high ping spikes

Audio

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Oct 01, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more

0
votes
Fixed

Editor hangs when multiple Load-in-background Audio Clips are in the in...

Audio

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Sep 26, 2020

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Version/s: 2019.1.0a11, 2020.1.3f1, 2021.1

Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more

1
votes
Fixed

[macOS] Editor crashes when repeatedly stopping and playing the AudioRen...

Audio

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Spam the "Enable/Disable Audi... Read more

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