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[Audio Mixer] Unable to expose other "Send Level" parameters when one is...
How to reproduce:1. Open users attached project2. In Audio Mixer, change "Canard1" send level to "Unexposed"3. Change "Canard2" send... Read more
Editing ParamEQ through dragging on the graph is not undoable
How to reproduce:1. Open user-submitted project (workbench-2019.2.zip)2. Open the AudioMixer asset in the Audio Mixer window3. Selec... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
[Audio] Sound generated by OnAudioFilterRead disappears when "Spatialize...
How to reproduce:1. Open attached project "case1246343.zip" and scene "SampleScene"2. Enter Play mode3. In Hierarchy window select "... Read more
There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...
How to reproduce:1. Open user's attached "HPFTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Hierarchy s... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
[macOS] Editor crashes when repeatedly stopping and playing the AudioRen...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Spam the "Enable/Disable Audio R... Read more
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