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Audio clips after switching scene when scene has Timeline audio playing
How to reproduce: 1. Open attached project ("Audio Mixer Volume Blip.zip") 2. Open Test Scene A scene 3. Enter Play mode Expected r... Read more
[Audio] Distance function names overlap Audio source graph
Steps To Reproduce: 1. Create a new project 2. Hierarchy > Audio > Audio source 3. Select the Audio source GO to view in Inspector ... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce: 1. Open attached project "AudioTest.zip" 2. Open "Audio Mixer" window 3. In Project Window select "MisterMixer" 4... Read more
[Audio] Threshold volume value is clipped on dragging the slider in Audi...
Threshold volumes decibel(dB) text is clipped on dragging the slider in AudioMixer. Steps to repro: 1. Create a new project. 2. Wi... Read more
Playables API AudioMixerPlayable plays only the clip from first input wh...
How to reproduce: 1. Open user's attached project (animation_engine.zip) 2. Open The "Main Scene" Scene > Enter the Play Mode 3. In ... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce: 1. Open the attached project ("case_1176470-AudioBugReport.zip") 2. Open the repro scene ("start") 3. Build AssetB... Read more
Unity freezes on exiting Play Mode when loading Audio Asset from an Asse...
How to reproduce: 1. Open the attached project ("case_1176470-AudioBugReport.zip") 2. Open the repro scene ("start") 3. Build AssetB... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project on MacOS 2. Switch to WebGL platform 3. Right-click and reimp... Read more
Unity errors during project importation when the project contains around...
How to reproduce: 1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens up Act... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more
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