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Audio clips after switching scene when scene has Timeline audio playing
How to reproduce:1. Open attached project ("Audio Mixer Volume Blip.zip")2. Open Test Scene A scene3. Enter Play mode Expected resul... Read more
[Audio] Distance function names overlap Audio source graph
Steps To Reproduce: 1. Create a new project2. Hierarchy > Audio > Audio source3. Select the Audio source GO to view in Inspect... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
[Audio] Threshold volume value is clipped on dragging the slider in Audi...
Threshold volumes decibel(dB) text is clipped on dragging the slider in AudioMixer. Steps to repro:1. Create a new project.2. Window... Read more
Playables API AudioMixerPlayable plays only the clip from first input wh...
How to reproduce:1. Open user's attached project (animation_engine.zip)2. Open The "Main Scene" Scene > Enter the Play Mode3. In ... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
Unity freezes on exiting Play Mode when loading Audio Asset from an Asse...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
Unity errors during project importation when the project contains around...
How to reproduce:1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens upActual ... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
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