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[Audio] Unity Crashes when AudioMixer's Snapshots are removed
[Audio] Unity Crashes when AudioMixer's Snapshots are removed Steps to Reproduce: 1. Open a new project.2. Create an Audio Mixer3. S... Read more
Slider value for AudioMixer's Send level in the Inspector window does no...
How to reproduce:1. Open user-submitted project (ducktest2019)2. Select the 'NewAudioMixer' in the Project window3. Open the Audio M... Read more
Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Play the scene4. Disable the 'With On Audio Filter" compone... Read more
[Audio] Component effect appears disabled on play and gets enabled after...
[Audio] Component effect appears disabled on play and gets enabled after we pause and play again - Launch the attached project- Load... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project- Load t... Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more
Change AudioMixer "Send" effect -> "Send level" dB has no affect which r...
How to reproduce:1. Open attached project "DuckVolumen2019.1.3f1.zip" and scene "SampleScene"2. Open "Audio Mixer" window3. Select "... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce:1. Open attached project2. Open "reverbfilter" scene3. Select "GameObject" and disable "Clock" script4. Press pla... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps:1. Open my attached project ("AudioTest.zip")2. In project settings, make sure that DSP buffer size is set to "be... Read more
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