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1
votes
By Design

Instantiate(gameObject.audio) as AudioSource causes crash

Audio

-

Jan 25, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open scene "creatures" 3. Run - unity crashes with no bug report Removing the line "SXFau... Read more

0
votes
Fixed

Mixer UI: long exposed parameter names draws over other UI elements

Audio

-

Apr 14, 2014

-

Version/s: 5.0.0a6

-e: see title -repro: --create new audio mixer --add effect --expose a parameter to script --click the exposed parameter list and r... Read more

0
votes
Fixed

Unity automatically unpauses the AudioListener when a built is restored

Audio

-

Jun 06, 2013

-

Version/s: 4.1.3f3

Steps to reproduce : - import the project attached - open the scene - build it for standalone - open the standalone build - press s... Read more

0
votes
By Design

DSPBuffer Size with best latency differs in editor and on device

Audio

-

Aug 01, 2012

-

Version/s: 3.5.4f1

By design: Defaults differ between iOS and editor To reproduce: 1. Create new project 2. Set DSPBuffer Size to "Best latency" 3. At... Read more

0
votes
Fixed

Memory usage is higher with audio streamed from disk than compressed in ...

Audio

-

Oct 14, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Create new project 2. Import mp3 file 3. Add it to scene and play 4. Notice memory usage 5. Change Load type to "St... Read more

0
votes
Fixed

[Audio Mixer] Empty Ducking Source button needs a name

Audio

-

Apr 10, 2014

-

Version/s: 5.0.0a6

Select any Ducked channel in an Audio Mixer. If Ducking Source is set to none the dropdown button is empty and looks weird. It shoul... Read more

0
votes
Fixed

Setting Bypass Effects to false mutes audio

Audio

-

Sep 04, 2013

-

Version/s: 4.3.0b1

- Set Bypass Effects to true - Enter play mode - Set Bypass Effects to false - Audio muted Read more

0
votes
Fixed

Decompress on Load AudioClip twice as slow to load

Audio

-

Mar 14, 2013

-

Version/s: 4.1.0f4

Decompress on Load AudioClip twice as slow to load 1. Open the attached projects in 3.5 and 4.1. 2. Run and click on the buttons. 3... Read more

0
votes
Fixed

Errors are thrown when audio files which have more than two channels are...

Audio

-

Jul 10, 2014

-

Version/s: 5.0.0a16

Importing such file will produce an error: NullReferenceException: Object reference not set to an instance of an object UnityEditor.... Read more

0
votes
Fixed

Override Sample Rate does not work

Audio

-

Mar 11, 2014

-

Version/s: 5.0.0a1

To reproduce: 1. Create a new project 2. Download the attached .mp3 file (you can use any other mp3) 3. Import the file to the proje... Read more

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