Search Issue Tracker
[AudioSource]Audio with negative pitch doesn't play when loop is disabled
How to reproduce:1) Create and Audiosource2) Add an AudioClip3) Configure the Audiosource with a negative pitch value like -1 and en... Read more
[AudioEchoFilter] Crash after pasting Echo filter to an object which doe...
Steps to reproduce: 1. Create new project2. Add "Audio Echo Filter" component to main camera (or any other object which has "Audio L... Read more
Microphone.IsRecording(null) returns true even when no devices exist
Steps to reproduce: 1. Make sure that there are no microphones plugged in2. Open 'MicrophoneBug.zip' project3. Open scene 'test' and... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
AudioListener.pause variable is not reset when exiting Play mode
To reproduce:1. Open user's project2. Enter Play mode3. In Game view, top left, press Toggle AudioListener.pause once4. Exit Play mo... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce:1. Open user-submitted project (300 KB Songs - 8-Bit Era)2. Play 'Dodge and Weave.mp3' to hear how the audio file s... Read more
Audio is playing even when there is no Audio Listener in the scene.
Audio Clip is being played even when there is no Audio Listener component in the scene. Steps to reproduce:1. Create a new project.2... Read more
OnAudioFilterRead is never called if added programmatically via AddCompo...
How to reproduce:1. Open the attached project2. Open test scene ( creates default empty Unity scene with a 3D Cube, Audio Source, an... Read more
[AssetBundle] Unable to set parameters on audio mixer loaded from an ass...
Steps to reproduce: 1. Open the attached project2. Open and play 'demo_withBundles' scene3. Wait for the bundle to be loaded4. Once ... Read more
Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled