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FMOD error when importing unitypackage
Import the attached Unity package. You will get this error message in the Console: "Error: Cannot create FMOD::Sound instance for re... Read more
Argument Ecxeption error after closing and opening Audio mixer tab
After duplicating an Audio mixer in the Audio mixer window using Cmd/Ctrl + D, closing Audio mixer window/tab and reopening it, erro... Read more
AudioImporter: Sample Rate does not have any effect
To reproduce: 1. Open attached project 2. Select the audio file in the project 3. Notice that it's sample rate is overridden to 100,... Read more
Muting an Audio Group makes the attenuation signal disappear
Muting an Audio Group makes the attenuation signal disappear. Maybe this is intentional design, but when muting an audio group, the... Read more
Child groups are muted unintentionally
Muting an Audio Group, mutes all the children, although they are not selected. When muting an Audio Group with children, all the chi... Read more
Audio clip fails to play after entering Play mode when UnloadUnusedasset...
Reproduction steps: 1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar"; 2. Open the Game.unity scene; 3. Enter the... Read more
[Audio] Component effect appears disabled on play and gets enabled after...
[Audio] Component effect appears disabled on play and gets enabled after we pause and play again - Launch the attached project - Lo... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce: 1. Open new project 2. Add Audio Source to scene 3. Select it in hierarchy 4. Observe in Task Manager Unity taki... Read more
[Audio] No preview for procedurally created audio clips
Reproduction steps 1) Open attached project 2) Open scene "ShuffleClip" 3) Enter play mode --- You should hear distorted bird singin... Read more
Editor Crash on changing speaker when audio track is playing in timeline
Editor Crash on changing speaker when audio track is playing in timeline Steps to Reproduce 1. Create a project. 2. Get some audio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file