Search Issue Tracker
Fixed in 2018.1.X
Votes
1
Found in
5.4.2f2
Issue ID
871204
Regression
No
Audio clip fails to play after entering Play mode when UnloadUnusedasset is executed
Reproduction steps:
1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar";
2. Open the Game.unity scene;
3. Enter the Play mode in the Editor;
4. Observe that sounds are playing correctly;
5. Stop the Play mode and enter it once again;
6. Observe that sounds are not playing.
Note: sometimes, the behavior in 3-6 steps is reversed, sounds are not playing for the first time.
Reproduced on: 5.3.5p6, 5.4.2.f2, 5.5.1f1, 5.6.0b4.
Reproduced both on Mac and Windows system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment