Search Issue Tracker
Fixed in 2018.1.X
Votes
1
Found in
5.4.2f2
Issue ID
871204
Regression
No
Audio clip fails to play after entering Play mode when UnloadUnusedasset is executed
Reproduction steps:
1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar";
2. Open the Game.unity scene;
3. Enter the Play mode in the Editor;
4. Observe that sounds are playing correctly;
5. Stop the Play mode and enter it once again;
6. Observe that sounds are not playing.
Note: sometimes, the behavior in 3-6 steps is reversed, sounds are not playing for the first time.
Reproduced on: 5.3.5p6, 5.4.2.f2, 5.5.1f1, 5.6.0b4.
Reproduced both on Mac and Windows system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment