Search Issue Tracker
By Design
Votes
0
Found in
4.5.0b1
Issue ID
593282
Regression
No
Child groups are muted unintentionally
Muting an Audio Group, mutes all the children, although they are not selected. When muting an Audio Group with children, all the children are also muted unintentionally.
To reproduce:
- Open attached project and launch "AudioMixerTest" scene
- Open the window for audio mixer asset "Ambience" and duck it
- Select the audio group "Child 1"
- Hit Play
- Press the "M" button on the "Child 1" audio group
- Observe that audio group "Child 2" is also muted, although the Mute button is not activated
As a user this seems like a weird behaviour. If I want to mute multiple channels, then I can select multiple audio groups in my Mixer Tree and then press the Mute button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Add comment