Search Issue Tracker
By Design
Votes
0
Found in
4.5.0b1
Issue ID
593282
Regression
No
Child groups are muted unintentionally
Muting an Audio Group, mutes all the children, although they are not selected. When muting an Audio Group with children, all the children are also muted unintentionally.
To reproduce:
- Open attached project and launch "AudioMixerTest" scene
- Open the window for audio mixer asset "Ambience" and duck it
- Select the audio group "Child 1"
- Hit Play
- Press the "M" button on the "Child 1" audio group
- Observe that audio group "Child 2" is also muted, although the Mute button is not activated
As a user this seems like a weird behaviour. If I want to mute multiple channels, then I can select multiple audio groups in my Mixer Tree and then press the Mute button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment