Search Issue Tracker
To reproduce: 1) Have the Razer Synapse installed and the Razer Kraken 7.1 Chroma headset 2) Open attached project and scene in it 3... Read more
To reproduce: 1. Open attached Unity project "LowLatencyAudioBug.zip" 2. Open "AudioBug" scene (For better performance, I suggest di... Read more
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
To reproduce: 1. Import package the "repro" 2. Open "scene" 3. Enter play mode 4. Press space. it should call "audio.PlayScheduled" ... Read more
How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more
To reproduce: 1) Open attached project and scene 2) Play it 3) Wait up to a minute as sound is playing on each sphere shift Eventua... Read more
If User plays the shifted sound twice in a row in play mode, using PlayScheduled, the second time and eventual further times will pr... Read more
https://www.razerzone.com/gaming-audio/razer-kraken-usb The above headset does not play any sound from Unity according to user repo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Turn off perfomance samplers for samplers disabled in Profiler window
- [PLM] Changing Indirect Intensity values don't affect light probes
- [Facebook] FileNotFound exception when switching SDK.
- Editor crashes after assigning Light Probe Group to Anchor Override Parameter
- Error adding a delegate using EventInfo.AddEventHandler on AOT targets