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Crash when switching back to the Editor after editing a script
Steps to reproduce : - import the package attached in the edit - go to Unity > Preferences and make sure Auto Refresh is checked - ... Read more
Standalone crashes at RuntimeSceneManager::FindSceneByName when loading ...
Steps to reproduce: 1. Open attached project 2. Build and run project 3. It crashes right after it is opened Is related to setting... Read more
Can't create prefabs from Scene objects
1. Open attached project (or simply import Mecanim Example Scenes into a new project) 2. Open Animator Controller scene 3. Drag the ... Read more
User defined shortcuts can be called when renaming an asset
To reproduce: 1. Open attached project 2. Make sure that the "test" script is active in the editor 3. Select the camera and try rena... Read more
Bad undo.RecordObject performance with large number of changes
To reproduce: 1. Open Repro scene 2. Click on the 'Slow' game object. 3. Click Op1 - RecordObject, wait for colours to change, then... Read more
Prefab order in Hierarchy is different from 4.6
Steps to reproduce : - import the project attached (UI example) - open the Layout Groups scene and notice the order of the prefabs ... Read more
Reverting a prefab causes it to duplicate
To reproduce: 1. Open the scene ReproCase 2. Select one of the children of the prefab instance 3. Change its position 4. Now click t... Read more
The terrain texture is not visible in the built project
Steps to reproduce: 1. Open the project provided by the user 2. Open the "FromHelicopter.unity" scene 3. Play the scene in the edito... Read more
When loading a scene repeatedly sometimes models render entirely black-A...
The project reproduced on Samsung Galaxy S3, GT-I9300. Build and run. A scene will be reloaded multiple times, each time loading mod... Read more
[Prefab] Undoing the break of prefab connection crashes Unity
To reproduce: 1) Create new project 2) Create new empty game object in scene 3) Make a prefab out of it 4) Add RectTransform compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance