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Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more
Scene.buildIndex is always -1 when not in Play mode
Steps to reproduce:1. Open project2. Open 'Main' scene3. Build and run this project and keep tracking console Results: Console print... Read more
Unity crashes while importing 26000x26000 JPG file
Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following ... Read more
Crash in Transform::SetParent when trying to make an undo action
Steps to reproduce: 1) Download attached project "CubesUndo.zip" and open in Unity.2) Open Scene "Test1".3) In Hierarchy tab, select... Read more
Water shaders in standard assets are broken
How to reproduce:1. Create a new project2. Import Standard Assets (Right mouse click on Assets folder -> Import Package -> Env... Read more
Break Prefab Instance should completely break a link to the original prefab
Reproduction steps:1. Open attached project2. Drag prefab "I am a Prefab" in to the Hierarchy3. Duplicate it4. Select duplicated obj... Read more
Upper-case Dll Extension is not detected properly
Steps to reproduce: 1) Download attached project "Unity-Dll-Bug.zip" and open in Unity.2) In Project tab, open Plugins folder and cl... Read more
transform.childCount remains the same after deleting all children
Steps to reproduce:1. Open attached project "childtest.zip"2. Open "test" scene3. Run the project4. Press Button5. Notice how Debug.... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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