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Fixed in 5.3.7
Votes
0
Found in
5.3.4f1
Issue ID
801677
Regression
No
Unity crashes while importing 26000x26000 JPG file
Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following stacktrace:
0x000000014072F590 (Unity) DoesTextureContainAlpha
0x00000001407ED0A7 (Unity) TextureImporter::GenerateAssetData
0x00000001406E21DA (Unity) AssetDatabase::ImportAsset
0x00000001406F07EE (Unity) AssetDatabase::UpdateAsset
0x00000001407B4003 (Unity) AssetInterface::ProcessAssetsImplementation
0x00000001407B4C5B (Unity) AssetInterface::StopAssetEditing
0x0000000140709643 (Unity) VerifyAssetsForBuildTarget
0x0000000140C7AAFE (Unity) Application::InitializeProject
0x0000000140E3D0BF (Unity) WinMain
0x0000000141539330 (Unity) strerror_s
0x00007FFA38338102 (KERNEL32) BaseThreadInitThunk
0x00007FFA3A00C5B4 (ntdll) RtlUserThreadStart
Reproduced with Unity 5.1, 5.2, 5.3 and 5.4
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