Search Issue Tracker
By Design
Votes
2
Found in
5.3.5p1
Issue ID
804155
Regression
No
Break Prefab Instance should completely break a link to the original prefab
Reproduction steps:
1. Open attached project
2. Drag prefab "I am a Prefab" in to the Hierarchy
3. Duplicate it
4. Select duplicated object
5. In the top menu go GameObject > Break Prefab Instance
6. Change settings of the selected object and hit apply
- Original prefab is changed
Workaround: Creating a new prefab out of duplicated object
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
chelder
Oct 11, 2017 11:54
Thanks for the workaround.
This behaviour has produced a big issue lately because we released a version of our video game with things working wrongly: we thought a broken prefab would be fully broken, but it was not. So a part of the game was acting very weird till a client report the issue!