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Fixed in 5.5.0
Votes
0
Found in
5.4.0b21
Issue ID
806756
Regression
No
"Scene mismatch (cross scene references not supported)" - while playing in the editor
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- New 3D URP Sample Scenes Project is created with an invalid dependency on com.unity.render-pipelines.universal-config when creating the Sample Project for the first time
- Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode when UI Scale Mode is set to "Constant Physical Size" and any Editor window is moved to a differently scaled monitor and is interacted with
- [2D] Light 2D component does not light the sprite correctly in the Play Mode
- Animator.GetCurrentAnimatorClipInfo() returns an empty list when the Animator is playing the animation
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
Jodon
Apr 04, 2017 05:40
I have made an asset that will save cross-scene references and automatically restore them at runtime. You can view it here: http://u3d.as/k4E.
Zimbres
Oct 06, 2016 14:45
I mean, I've not tested it runtime, my interest is on this working on Editor mode.
Zimbres
Oct 06, 2016 00:40
PS: Still broken on 5.5.0b5
Zimbres
Oct 03, 2016 23:19
5.5? Common...
nsmith1024
Jul 10, 2016 18:48
Still broken in 5.4.0b24
dillon_yeti
Jun 27, 2016 23:17
This is still broken in 5.4.0b22, unless this is actually the intended behavior.