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0
votes
Fixed

Additively added scenes stay in the hierarchy after turning Unity off du...

Assets Management

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Mar 24, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project 2. Open "first" scene 3. Enter the playmoode 4. Load scenes additively with keys A, S a... Read more

0
votes
Fixed

Undo duplicates items in the nested prefab with error message rootTransf...

Assets Management

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Apr 20, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. In hierarchy, break prefab connection, when dr... Read more

0
votes
Duplicate

[Standard Assets] Importing a standard assets package throws errors and ...

Assets Management

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Apr 20, 2016

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Version/s: 5.4.0b15

Steps to repro: 1. Install Unity with only the standalone player 2. Launch Unity 3. Assets > Import Package > 2D 3. Import all in t... Read more

0
votes
Duplicate

Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...

Assets Management

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

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Apr 28, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open scene "main" and run it 3. While game is running, go to the assets folder usin... Read more

0
votes
Not Reproducible

Double clicking on a script throws an InvalidOperationException

Assets Management

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May 03, 2016

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Version/s: 5.5.0a1

Steps to reproduce : - create a new C# script - double click it and notice the error InvalidOperationException: Operation is not v... Read more

0
votes
Fixed

Scene.buildIndex is always -1 when not in Play mode

Assets Management

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May 09, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open project 2. Open 'Main' scene 3. Build and run this project and keep tracking console Results: Console p... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

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May 10, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more

0
votes
Duplicate

Exporting asset packages fails to include shader '#include' files

Assets Management

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May 14, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open the attached project 2. Right click on the scene 'Main Menu' and click 'Export Package...' 3. Notice the... Read more

0
votes
Fixed

[Sprites][Materials] New created sprite with default material after savi...

Assets Management

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May 17, 2016

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Version/s: 5.4.0b17

Reproduction steps: 1) Create new project 2) Create a new sprite (GameObject > 2D Object > Sprite) 3) Notice that from 5.4 Unity ver... Read more

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