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Additively added scenes stay in the hierarchy after turning Unity off du...
Steps to reproduce: 1. Open attached project 2. Open "first" scene 3. Enter the playmoode 4. Load scenes additively with keys A, S a... Read more
Undo duplicates items in the nested prefab with error message rootTransf...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. In hierarchy, break prefab connection, when dr... Read more
[Standard Assets] Importing a standard assets package throws errors and ...
Steps to repro: 1. Install Unity with only the standalone player 2. Launch Unity 3. Assets > Import Package > 2D 3. Import all in t... Read more
Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more
Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...
Steps to reproduce: 1. Open attached project 2. Open scene "main" and run it 3. While game is running, go to the assets folder usin... Read more
Double clicking on a script throws an InvalidOperationException
Steps to reproduce : - create a new C# script - double click it and notice the error InvalidOperationException: Operation is not v... Read more
Scene.buildIndex is always -1 when not in Play mode
Steps to reproduce: 1. Open project 2. Open 'Main' scene 3. Build and run this project and keep tracking console Results: Console p... Read more
Scriptable object holds references to no longer existing variables
Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more
Exporting asset packages fails to include shader '#include' files
Steps to reproduce: 1. Open the attached project 2. Right click on the scene 'Main Menu' and click 'Export Package...' 3. Notice the... Read more
[Sprites][Materials] New created sprite with default material after savi...
Reproduction steps: 1) Create new project 2) Create a new sprite (GameObject > 2D Object > Sprite) 3) Notice that from 5.4 Unity ver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow