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0
votes
Fixed

Unloaded scene is removed from hierarchy after exiting playmode

Assets Management

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Feb 10, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "769613.zip"2. In project tab, open folder "_Scenes"3. Open scene "test dont kill me"4.... Read more

0
votes
Won't Fix

Game object disappears after instantiating prefab from script and changi...

Assets Management

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Feb 22, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open attached project (772919.rar)2. Create new scene and save it (call it 'test' for example)3. Create another new ... Read more

0
votes
Fixed

Standalone crashes at RuntimeSceneManager::FindSceneByName when loading ...

Assets Management

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Apr 01, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Build and run project3. It crashes right after it is opened Is related to setting Gam... Read more

0
votes
Postponed

There's no way to determine the reason behind each of multiple calls of ...

Assets Management

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project2. Open scen... Read more

0
votes
Fixed

[MSE] Adding rect transform component jumps the object to the active sce...

Assets Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Reproduction steps:1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy.2) Under "scene2" select c... Read more

1
votes
Fixed

[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...

Assets Management

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Dec 08, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more

0
votes
Fixed

Tree object is always created in the active scene in hierarchy instead o...

Assets Management

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to reproduce:1. Create project and create multiple scenes in it (attached project has them already)2. Right click on the any o... Read more

0
votes
Postponed

Opening visual studio progress bar does not have a cancel button

Assets Management

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Jul 04, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - import Angry Bots- set Visual Studio as an External Tool- open a script and notice that the progress bar does... Read more

0
votes
Fixed

Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...

Assets Management

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Mar 06, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more

2
votes
Fixed

[MSE] Merging scenes causes baked GI corruption

Assets Management

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Mar 09, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open users' attached project2) Make sure "Scene1" is loaded3) Play scene.4) Press "Space" button (it has to lo... Read more