Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.2f1
Issue ID
772919
Regression
Yes
Game object disappears after instantiating prefab from script and changing scene
To reproduce:
1. Open attached project (772919.rar)
2. Create new scene and save it (call it 'test' for example)
3. Create another new scene and save it (call it 'test2' for example)
4. Open the 'test' scene
5. Click on menu: GameObject -> Create Game Object
6. Save 'test' scene
7. Open 'test2' scene
8. Open 'test' scene again
Actual behavior: the instantiated prefab has disappeared (from step 5)
Regression from 5.2 to 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Add comment