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1
votes
Postponed

Color from photoshop not coming in correctly for PSD file

Assets Management

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Jan 17, 2012

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Version/s: 3.5.0b6

Color from photoshop not coming in correctly for PSD file format on PC. Repro steps: - Open attached project in Unity - Look at the... Read more

0
votes
Fixed

Assets get cleaned only on Editor restart

Assets Management

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Jan 18, 2012

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Version/s: 3.5.0b7

Not entirely sure if this is a bug indeed, but this behavior looks unexpected: 1) create a Plugins folder 2) delete it 3) try to im... Read more

0
votes
Fixed

Errors in the console when importing Vizio pack from Asset Store

Assets Management

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Mar 07, 2012

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Version/s: 3.5.0f5

Errors in the console when importing Vizio pack from Asset Store. Steps to reproduce : - open the asset store and search for Vizio... Read more

0
votes
Won't Fix

Model Importer Preview Orientation different from Scene orientation

Assets Management

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Mar 09, 2012

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Version/s: 3.5.0f5

Steps to reproduce : - open the scene called "level" - center on the wasp and notice that it looks as it should (looks the same as ... Read more

0
votes
Fixed

Textures used in cubemaps do not auto update in cubemap after being modi...

Assets Management

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Mar 30, 2012

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Version/s: 3.5.1f2

Steps to reproduce : - create a cubemap - add 6 image files to project - drop those into slots in cubemap - edit image files outsid... Read more

1
votes
Won't Fix

Importing asset package onto usb stick without enough free space cause c...

Assets Management

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Apr 12, 2012

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Version/s: 3.5.1f2

Steps to reproduce: 1. Download the attached package to a project on a usb drive which doesn't have enough free space 2. Receive an ... Read more

0
votes
Won't Fix

Only partial update of Asset Importers

Assets Management

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May 03, 2012

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Version/s:

"Imported Object" part of the Asset Importer is updated only partially after Asset reimport. For instance in the attached screenshot... Read more

0
votes
Not Reproducible
0
votes
Not Reproducible

Prefab is not renamed properly

Assets Management

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Jun 18, 2012

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Version/s: 3.5.2f2

Repro steps: 1. Open the attached project 2. In the project window click on the Enemy prefab and click again, to edit the name - not... Read more

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