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2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more

0
votes
Fixed

Restore Scene Setup which has no active scene throws Invalid SceneManage...

Asset Loading

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Aug 30, 2016

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Version/s:

Steps to reproduce: 1. Open attached project. 2. Open scene: a 3. Open scene b and c in additive (drag&drop) 4. Create new scene in... Read more

3
votes
Fixed

Player Size Statistics output is not available in Editor log since 5.3 v...

Asset Loading

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Feb 08, 2016

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Version/s: 5.3.1f1

After building asset bundles Editor log should show ***Player size statistics*** like in this example page: http://docs.unity3d.com/... Read more

0
votes
Fixed

Crash if more than 65535 game objects on exiting playmode/build

Asset Loading

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Apr 28, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in i... Read more

0
votes
Fixed

[AssetBundle] AssetBundle hash changes depending on the project platform...

Asset Loading

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Aug 07, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project 2. Set project platform to PC/Mac (File -> Build Settings) 3. Choose the "Bundle P... Read more

0
votes
Fixed

[Crash] Editor crashes when opening a particular scene MonoBehaviour::Sh...

Asset Loading

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Oct 19, 2015

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Version/s: 5.3.0b3

Quick reproduction steps: 1. Open attached project "PolyglotUnity" --- Editor crashes immediately Alternative reproduction steps: 1... Read more

0
votes
Fixed

AssetBundle::GetPathRange function is slow

Asset Loading

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Oct 19, 2015

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Version/s: 5.2.1p4

AssetBundle::GetPathRange function is slow. Read more

0
votes
Fixed

Asset Serialization - Force Text ... This will crash the editor when loa...

Asset Loading

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Apr 07, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project's scene "test". 2. Duplicate ROOT game object. 3. Check that Edit -> Project Settings -... Read more

0
votes
Fixed

Incremental AssetBundle builds do not account for removed bundles if not...

Asset Loading

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Feb 13, 2015

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Version/s: 5.0.0f1

When building AssetBundles, if you remove a bundle from the project entirely, it will still appear in the manifest after an incremen... Read more

0
votes
Fixed

Unloading a scene which is currently loading does not unload

Asset Loading

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1.Open attached project "SceneManagementBug.zip"; 2.Press play. 3.Press any key. -subScene won't unload. Proble... Read more

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