Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0f4
Issue ID
687463
Regression
Yes
Asset Serialization - Force Text ... This will crash the editor when loading a scene that has more than 32k components in it
Steps to reproduce:
1. Open attached project's scene "test".
2. Duplicate ROOT game object.
3. Check that Edit -> Project Settings -> Editor -> Asset Serialization is set to 'Force Text' (no crash on 'Mixed')
4. Save the scene.
5. Try opening scene again - crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GitHub and GitLab "Personal Access Token" is periodically cleared while Unity Hub is running on Linux
- Attribute on Toolbar Overlay does not resolve when importing .unitypackage
- Remote repository size is not shown for GitHub repositories when expanding project details
- "Repository name" field and "slug preview" don't have correct validation and become inconsistent when unsupported characters are entered
- Package Manager throws ScriptableSingleton related errors after a package was installed while there were pending package manifest changes
Add comment