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FBX doesn't change its Prefab's Material to Default-Material after setti...
How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more
Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Test.blend asset3. In the Inspector window, s... Read more
Editor crashes with [Position out of bounds!] when applying the HDRTextu...
How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more
Inspector Model Preview orientation is reversed when Bake Axis Conversio...
How to reproduce:1. Open the attached project (ModelAxisTest.zip)2. In the Project window, in the Assets folder, select the Asset "C... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more
Model importer cannot be scripted to fill in the Avatar for animations w...
Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more
Armature corruption when importing FBX Binary files exported from Blende...
How to reproduce:1. Open the attached (Debug_FBX.zip) project2. Open the "SampleScene" Scene3. See the "legs_binary" model in Scene ... Read more
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