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0
votes
Fixed

FBX doesn't change its Prefab's Material to Default-Material after setti...

Asset - Importers

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Feb 06, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more

0
votes
Fixed

The External Objects array is displayed in the Inspector when selecting ...

Asset - Importers

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Dec 23, 2020

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Version/s: 2019.3.0a10, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more

1
votes
Fixed

Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...

Asset - Importers

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a8

Reproduction steps:1. Open the user's attached project2. In the Project window, select Test.blend asset3. In the Inspector window, s... Read more

0
votes
Duplicate

Editor crashes with [Position out of bounds!] when applying the HDRTextu...

Asset - Importers

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Feb 12, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more

3
votes
Fixed

Inspector Model Preview orientation is reversed when Bake Axis Conversio...

Asset - Importers

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Sep 12, 2021

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Version/s: 2020.3, 2021.1, 2021.1.19f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (ModelAxisTest.zip)2. In the Project window, in the Assets folder, select the Asset "C... Read more

0
votes
Not Reproducible

Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...

Asset - Importers

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Apr 16, 2021

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Version/s: 2020.3.2f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15

Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more

0
votes
By Design

A model with AnimationType - Legacy and ImportAnimation - false still ge...

Asset - Importers

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a18

Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more

0
votes
Fixed

Model importer cannot be scripted to fill in the Avatar for animations w...

Asset - Importers

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Jul 24, 2018

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Version/s: 2017.3.1p1

Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more

0
votes
Fixed

"referencedClips" of a matching file with @ symbol is added even when Le...

Asset - Importers

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Feb 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more

1
votes
By Design

Armature corruption when importing FBX Binary files exported from Blende...

Asset - Importers

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached (Debug_FBX.zip) project2. Open the "SampleScene" Scene3. See the "legs_binary" model in Scene ... Read more