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Crash on RegisterPlugin when importing plugin
How to reproduce: 1. Open the attached project 2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduc... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more
Skin Weights property in Project Settings overrides Skin Weights propert...
How to reproduce: 1. Open the attached 'AssetTest.zip' project 2. Open 'import_test_scene' Scene 3. Open Edit -> Project Settings ->... Read more
An Asset is deselected when its Texture Shape value is changed and the c...
Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. Navigate to Project -> Assets and select the only Assets ... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more
Unity Editor does not recognize Blender 2.8 .blend files as 3D models
How to reproduce: 1. Create a new Unity project 2. Import attached "Abigail 2.8.blend" file to Unity 3. Try to place it in the scene... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
Mesh normals are getting corrupted while editing blend shapes if Blend S...
To reproduce: 1. Open user attached project "TesBorrame.zip" 2. Open "BlendShapes Bug.unity" scene 3. In the hierarchy select Defaul... Read more
Applying Import Setting changes while in Play Mode throws an AssetDataba...
How to reproduce: 1. Open user-submitted project (Unity2019Test3) 2. Enter Play Mode 3. Select the 'test' asset in the Project windo... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more
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