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Importer fails to update Avatar settings correctly when switching from a...
Steps to reproduce:1. Open User-supplied project2. In the Project window, select Mobile Family Pack -> Model -> Female_Parabol... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
Importing FBX files crashes Unity when using an AssetPostprocessor
How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more
AssetDatabaseExperimental.SetImporterOverride throw errors when some Ins...
AssetDatabaseExperimental.SetImporterOverride throw errors when some Inspectors are selected How to reproduce:1- Select the addguest... Read more
ScriptedImporter does not register AutoSelect properly
ScriptedImporterAttribute does not register the AutoSelect property correctly.Either the importer is not selected as default where i... Read more
Using ClearImporterOverride to revert an asset that is using a ModelImpo...
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1. ... Read more
[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...
MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps ... Read more
FBX Importer broken Animation Tab and errors
Importing any FBX files with animation corrupts the Importer Animation tab (Inspector) and generates errors in the console. see atta... Read more
Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when...
Reproduction steps:1. Open the user's attached project "ApplyIssue.zip"2. Select Assets/Script.nani asset3. In the Inspector window ... Read more
Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font