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FBX Importer broken Animation Tab and errors

Asset Importers


Importing any FBX files with animation corrupts the Importer Animation tab (Inspector) and generates errors in the console. see attached image.

- open project (or any FBX character with animation)
- select Willard_multitake (or animation fbx file)...
first error... (see below)
- select the Animation tab in the Importer/Inpector...
bug: second error (see below) + Animation tab is empty...

note: clips are displayed in the project in the Willard_multitake fbx file

this is a Regression.

Repro in…
Version 2019.3.0f6 (27ab2135bccf)
Wed, 22 Jan 2020 05:13:15 GMT
Branch: 2019.3/staging

Not repro in…
Version 2019.3.0f5 (44796c9d3c2c)
Wed, 08 Jan 2020 13:45:32 GMT
Branch: 2019.3/staging

Comments (1)

  1. 2a518c0b4c37d6958d6ab2a204105da5?d=mm


    Feb 19, 2020 12:18

    Reproduced with Blender (2.80) FBX export with armature animated object.

    No access in Inspector-FBX Model import settings.

    Console Log:
    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.ModelImporterClipEditor.FindNextAvailableName (System.String baseName) (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.ModelImporterClipEditor.MakeUniqueClipName (System.String name) (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.ModelImporterClipEditor.AddClip (UnityEditor.TakeInfo takeInfo) (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.ModelImporterClipEditor.SetupDefaultClips () (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.ModelImporterClipEditor.OnEnable () (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.AssetImporterTabbedEditor.OnEnable () (at <c10752821eec4acbb89ccd53fbbc5e27>:0)
    UnityEditor.ModelImporterEditor.OnEnable () (at <c10752821eec4acbb89ccd53fbbc5e27>:0)

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