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[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...
"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro: 1. Create a n... Read more
Aim Constraint vectors not converted when imported from FBX
How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce: 1. Create a new project 2. Assets -> Import Package -> Custom Package 3. Import the .unitypackage attached by th... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce: 1. Open the attached project "Test2020LTS.zip" 2. Open SampleScene 3. Edit the text of Text (TMP) Game Object 4. D... Read more
Textures are not extracted with Extract Textures button when trying to e...
How to reproduce: 1. Open attached project "LocalPackageExtract.zip" 2. Select Packages/FBX Extract Bug/CubeEmbedded (an FBX with em... Read more
CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...
Steps to reproduce: 1. Open the attached project (case_1207230.zip) 2. Select the "Zoo" Game Object in the Hierarchy 3. Add "Dog" to... Read more
The modelimporter flag texture as normal map required even if changed us...
How to reproduce: 1 - Import an FBX file that has an embedded material using a texture in its bump map. 2 - Change the import setti... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce: 1. Open the attached 'project-1213372.zip' project 2. In the Hierarchy window select 'Main Camera' and observe the... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
Importer fails to update Avatar settings correctly when switching from a...
Steps to reproduce: 1. Open User-supplied project 2. In the Project window, select Mobile Family Pack -> Model -> Female_Parabole_A ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow