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Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more
Using multiple animation clips in Blender not all Animation clips are im...
To reproduce: 1. Create a new project 2. Import attached "28blender.blend" file 3. In Editor select the "28blender.blend" file 4. In... Read more
Editor freezes while saving the scene if materials have default type tex...
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings. Steps to r... Read more
Unity editor crashes on "`anonymous namespace'::GenerateMecanimClipCurve...
How to reproduce: 1. Open User's attached project 2. Select "Skeletor.fbx" file inside of the project window (Assets -> Meshes) 3. I... Read more
Crash on RegisterPlugin when importing plugin
How to reproduce: 1. Open the attached project 2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduc... Read more
Unity Crash when importing fbx files
Steps to reproduce: 1. Open Users attached project "unity fundamental dev.zip" 2. Import Users attached file "ThroneBase01.fbx" or "... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
Blend shape normal shading is wrong around bends
How to reproduce: 1. Open attached project "DigitalDouble.zip" 2. Enter Play Mode 3. Pause Play Mode 4. Advance frame by frame while... Read more
FBX Model BlendShapes are corrupted when imported into the Scene
How to reproduce: 1. Create a new project 2. Import the user's attached FBX Models into the project (Assets -> Import New Asset...) ... Read more
Inspector Model Preview orientation is reversed when Bake Axis Conversio...
How to reproduce: 1. Open the attached project (ModelAxisTest.zip) 2. In the Project window, in the Assets folder, select the Asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected