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Editor crashes when importing Acrocatic asset
How to reproduce:1. Create a new project2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crashActua... Read more
Editor crashes with [Position out of bounds!] when applying the HDRTextu...
How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more
Maya Model's Rig Configuration breaks after upgrading project from 2018....
How to reproduce:1. Open the attached "cyber18.zip" project2. Click on the Models > Hoodie > "RigHoodie.ma" in the Project WIn... Read more
Metadata file of imported FBX has excessive space usage when BlendShapes...
Reproduces on Mac and Windows10 To reproduce:1. Open user's attached project "618586-BlendShapes.zip"2. In project window, find "201... Read more
Crash during script compilation when compiling a script which has Serial...
How to reproduce:1. Open the attached project ("case_1167060-AlphaTesting")2. Attach "Player.cs" script to any game object in the sc... Read more
[Android] Compressed HDR lightmaps are not encoded
When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step:1) Open attatched ... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file2. Drag FBX into the scene3. Create a New Animation Clip4. Enable... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the c... Read more
Bone related errors and animation issues, crashes when importing fbx wit...
How to reproduce:1. Open the attached project2. Reimport "room_port.fbx" in the Project view3. Check the Console Actual result: Ther... Read more
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