Search Issue Tracker
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce: 1. Open original project "Citizen - finger bug.zip" 2. Select "Citizen@FingerTest" GameObject in the Hierarchy w... Read more
Import errors when converting from Blend to FBX
To reproduce: 1) Create a new project 2) Import attached models 3) Check the .fbx model The clips are broken up, and most of them a... Read more
Editor crashes when ScriptableObject filename does not match class name ...
Steps to reproduce: 1. Open supplied project 2. Click menu item "Examples" -> "Reload ScriptableObject Example" Expected: no crash ... Read more
Crash when importing a specific FBX asset
How to reproduce: 1. Open a new Unity project 2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports suc... Read more
ScriptedImporter does not register AutoSelect properly
ScriptedImporterAttribute does not register the AutoSelect property correctly. Either the importer is not selected as default where ... Read more
.dll Import Settings newer actually apply changes
Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file 3. Add a Constraint (e.x. "UNITY_EDITOR") 4. Click "Apply"... Read more
FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
[Editor] Root node value comes as null when creating FBX preset
Root node value is null in FBX preset Steps to Repro: 1. Create a new or open attached Project 2. Select the FBX model in Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow