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0
votes
Fixed

Crash on IterateTypeTree<CollectSourcePrefabAssetReference> when upgradi...

Asset - Importers

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Sep 05, 2019

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Version/s: 2018.3.6f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Case_1182071_repro.zip" Expected result: The project opens without crashing Actual resu... Read more

0
votes
Fixed

[Mobile] Using "RGB(A) Compressed ASTC" Compressor Quality produces arti...

Asset - Importers

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Nov 15, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1198678" project 2. Look at the Game view 3. Notice Graphical Artifacts Expected Result: Using "RGB(A)... Read more

0
votes
Fixed

[Preset] "Use Defaults" text overlaps with its checkbox under "Tier Sett...

Asset - Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Graphics Settings", "Use Defaults" text overlap with its checkbox under "Tier Settings", refer attached scree... Read more

0
votes
Fixed

[Preset] "Level" names under "QualitySettings" are misaligned when its p...

Asset - Importers

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Nov 28, 2019

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Version/s: 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro: ... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Fixed

The total frames of the animation does not fill the timeline

Asset - Importers

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Dec 02, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.14f1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 2018.3.14f1.zip project 2. Go to the Project window and select 724184.fbx 3. In the Inspecto... Read more

0
votes
Won't Fix

Error is thrown when trying to extract FBX Materials in the Packages folder

Asset - Importers

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Nov 17, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more

1
votes
Fixed

FBX Importer crash

Asset - Importers

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Jan 16, 2020

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Version/s: 2019.2, 2019.3, 2020.1

Use any Unity build 2019.2 or above Create new project. Import the mount.fbx asset attached to this report. Select the Mount fbx ass... Read more

0
votes
By Design

Default presets (e.g. transform, camera, light) are not applied when cre...

Asset - Importers

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'project-1213372.zip' project 2. In the Hierarchy window select 'Main Camera' and observe the... Read more

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