Search Issue Tracker
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
Files are renamed when dragged into Unity using file explorer
Reproduction Steps: 1. Create a new Unity project 2. Open File Explorer and locate an image or file 3. Drag that file into the proje... Read more
NullReferenceException is thrown when inspecting a .FBX file with multip...
How to reproduce: 1. Open the attached 'project-1215431.zip' project 2. In the Project window select 'MultiClipSingleFile' 3. Observ... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more
Editor throws error when importing native 2.7x .blend file, imported fil...
To reproduce: 1. Open user's attached project ("Blank_Project_2019") 2. Reimport all Assets -- Error in the console, file is not rec... Read more
Blender 2.8 files not compatible with Unity
Blender 2.8 files (in beta) does not import in Unity. Tested with Unity 2018.3.0b8 Read more
Error message - Asset import did not unload metadata path. This will lea...
Reproduction steps: 1) Add a model to a project, or open the attached project 2) Click the model (Rio) in the project window 3) Cli... Read more
[Package Manager] HDRP template loses its packages when downloaded from ...
How to reproduce: 1. Create HDRP template project 2. Push project to Collab 3. Download it from Collab Reproducible with: 2018.3.2f... Read more
Blendshapes do not update normal directions
Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more
[SerializeReference] Crash when using SerializeReference with preloaded ...
1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow