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Most Activity
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0
votes
Fixed

Regression in time taken to enter Play Mode caused by asset database change

Asset - Database

-

Aug 05, 2021

-

Version/s: 2022.1.0a4

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.u... Read more

0
votes
Postponed

[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...

Asset - Database

-

Apr 30, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more

0
votes
Fixed

Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity

Asset - Database

-

Jul 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1

Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more

2
votes
Fixed

Longer Asset names get cut off when importing Assets

Asset - Database

-

Dec 11, 2020

-

Version/s: 2020.1.0a23, 2020.2, 2021.1, 2021.1.0a9, 2021.2

How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more

4
votes
Fixed

Editor crashes with out of memory while importing a lot of assets (mostl...

Asset - Database

-

Mar 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more

0
votes
Fixed

Renamed or duplicated native format asset contains old asset's name till...

Asset - Database

-

Mar 13, 2020

-

Version/s: 2020.2.0a4

Steps (Renaming): 1. Create ScriptableObject asset ("Scriptable.asset") 2. Rename it to "Test" (Do not save project) 3. Go to File ... Read more

0
votes
Fixed

Prefab can push another prefab out of position when entering Play Mode i...

Asset - Database

-

Oct 14, 2018

-

Version/s: 2018.3.0b5

Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more

0
votes
Fixed

Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...

Asset - Database

-

Mar 01, 2018

-

Version/s: 2017.3.1f1

Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more

1
votes
Fixed

Editor crashes on MonoBehaviour::Transfer<YAMLRead> when installing or r...

Asset - Database

-

Jul 25, 2021

-

Version/s: 2021.2, 2021.2.0b4, 2022.1

Reproduction steps: 1. Open the user's attached project ("My project.zip" ) 2. Open Package Manager 3. Remove XR Interaction Toolkit... Read more

1
votes
Fixed

Bunch of assertions appear while reimporting prefab asset

Asset - Database

-

Oct 31, 2019

-

Version/s: 2020.1.0a12

Steps: 1. Add GameObject to the Hierarchy 2. Drag it to Project Browser to make a prefab out of it 3. Drag it again to Project Brows... Read more

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