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Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce: 1. Open user-submitted project (CopyAssetBug.zip) 2. Select BugMaterial.mat 3. Change something in the Inspector w... Read more
Crash on MemoryManager::Allocate when calling AssetDatabase.CreateAsset ...
How to reproduce: 1. Open attached project "Case_1227302" 2. In the Menu Bar select File and click "Build And Run" Reproducible wit... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on: 2020.2.0a9 - V2 2020.1.0b6 - V2 2019.3.5f1 - V1 and V2 2019.2.21f1 - V1 Steps to reproduce: 1 Open attached project ... Read more
AssetDatabase.CreateAsset generates uneccessary content into a text file...
Reproduction steps: 1. Open the project from the attached file "1241343.zip" 2. In the toolbar go to Custom > TextTest 3. From Asset... Read more
New C# script is appended an additional .cs extension when its name alre...
How to reproduce: 1. Create and open a new project 2. In the Project browser create a new script and name it 'test.cs' 3. Observe th... Read more
Editor crashes when using AssetDatabase.RenameAsset with certain asset n...
Reproduction steps: 1. Open the attached project ("case_1251093-RenameAsset.zip") 2. Open Tools > Utage > New Project 3. In the newl... Read more
[AssetPipelineV2] Package status is not correctly reflected upon loading...
How to reproduce: 1. Download the user-submitted project (PackageModStausADBv2.zip) 2. Before opening, check that the Packages/manif... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce: 1. Create a new project 2. Import any Asset that takes long enough to open the import dialog box Expected result:... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce: 1. Open the attached "1270634 repro" project 2. Extract files from "TheMissingFiles.zip" archive to the Assets fol... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps: 1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects