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0
votes
Fixed

Artifact Dependency not setup when used with LazyLoadReference<>

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.a15

Artifact Dependency is not registered, when setup when using LazyLoadReference. In the attached project, a ScriptedImporter (for ".t... Read more

3
votes
Fixed

Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...

Asset - Database

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Aug 03, 2020

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Version/s: 2019.3.0b11, 2019.4.2f1, 2020.1.0a13, 2020.2

How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Postponed

Property reference is not disposed when it is redeclared in a script and...

Asset - Database

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Oct 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the sample Scene of the attached project "1189787.zip"2. Open the TestSerializeField.cs script3. Comment th... Read more

0
votes
Won't Fix

Crashes with GetManagerFromContext when opening project

Asset - Database

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Aug 12, 2022

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Version/s: 2019.4.40f1, 2020.3.38f1, 2021.3.8f1, 2022.2.0b3, 2023.1.0a5

How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more

0
votes
By Design

Editor creates multiple processes when Parallel Import is disabled

Asset - Database

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more

1
votes
Won't Fix

Assets dependencies load in the wrong order resulting in "None" being re...

Asset - Database

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.2.19f1, 2022.1.3f1, 2022.2.0a11

Reproduction steps:1. Open attached project "Reference.zip"2. In Project window, select Assets/Content/MTFLocalizationManager.asset3... Read more

0
votes
Fixed

Asset reload loop when selecting a prefab that sets m_ObjectHideFlags pr...

Asset - Database

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Oct 10, 2019

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Version/s: 2018.4.9f1, 2019.3.0b6, 2020.1

To reproduce:1. Open attached project ("case_1190452.zip")2. Open Assets -&gt; Select "Test" Prefab Asset3. Observe selected Asset E... Read more

0
votes
Fixed

"Invalid cache server address in preferences" errors appear in the Conso...

Asset - Database

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Oct 11, 2019

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Version/s: 2019.3.0b7, 2020.1.0a9

How to reproduce:1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -&gt; Cache server(global... Read more

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