Search Issue Tracker
Fixed
Votes
0
Found in
2018.4.9f1
2019.3.0b6
2020.1
Issue ID
1190452
Regression
Yes
Asset reload loop when selecting a prefab that sets m_ObjectHideFlags property to HideFlags.None
To reproduce:
1. Open attached project ("case_1190452.zip")
2. Open Assets -> Select "Test" Prefab Asset
3. Observe selected Asset
Expected result: Asset is not stuck on a reload loop
Actual result: Asset is stuck on a reload loop
Reproducible in: 2018.4.9f1, 2018.4.12f1, 2019.3.0b6, 2019.3.0b10, 2020.1.0a11
Not reproducible in: 2017.4.34f1, 2018.4.8f1, 2019.2.12f1, 2019.3.0b5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Fixed in 2020.1.0a23