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0
votes
Fixed

AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...

Asset - Database

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Sep 18, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more

0
votes
Postponed

Editor displays incorrect Preferences settings when opening project with...

Asset - Database

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Sep 08, 2020

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Version/s: 2020.1.0a22, 2020.2, 2020.2.0b2

How to reproduce: 1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring 2. Download the user-att... Read more

0
votes
Duplicate

Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...

Asset - Database

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Sep 18, 2018

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Version/s: 2018.2.0f2

Reproduction steps: 1. Create new project 2. Download and Import TerraLand 3 asset from the Asset Store 3. Accept all pop-ups 4. In ... Read more

0
votes
Fixed

Enabling Animator component during Play mode in Prefab mode permanently ...

Asset - Database

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Oct 02, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Open attached Unity project 2. Enter Play mode 3. Open "Hugo" prefab in Prefab mode (observe starting prefab ... Read more

0
votes
Duplicate

Missing script errors are continuously thrown when there's missing scrip...

Asset - Database

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Sep 16, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open the user-submitted project 2. In the Project Window double-click the "Spaceship" prefab 3. Expand the "Aft... Read more

0
votes
Fixed

Multiple typos in method description when using PrefabUtility: "childen"...

Asset - Database

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Sep 17, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open or create a new Unity project 2. Import the attached script "PrefabUtility" and open it with Visual Studio... Read more

0
votes
Fixed

Artifact Dependency not setup when used with LazyLoadReference<>

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.a15

Artifact Dependency is not registered, when setup when using LazyLoadReference. In the attached project, a ScriptedImporter (for ".t... Read more

1
votes
Fixed

[V1 - V2 Regression] Anima2D Skinned Meshes are not fully rendered in Pl...

Asset - Database

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Feb 17, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open the project from the attached file "1220619.zip" 2. From the Scenes folder open the UnityChan scene 3. Ent... Read more

0
votes
Fixed

Calling ProduceArtifactsAsync continuously can end up producing the arti...

Asset - Database

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Oct 22, 2020

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Version/s:

Calling ProduceArtifactsAsync continuously can end up producing the artifact multiple times instead of just once. Read more

0
votes
By Design

Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...

Asset - Database

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Sep 02, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open tester-submitted project (CaptureScreenshotAndRefresh) 2. Open Scene 'SampleScene' 3. Enter Play Mode and ... Read more

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