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Longer Asset names get cut off when importing Assets
How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more
ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...
Reproduction steps: 1. Open the attached user's project 2. Open any script in the project with Rider 3. Attach Rider debugger to the... Read more
[Asset Pipeline v2] [VCS] Changes made to a checked out file are not und...
How to reproduce: 1. Create a new project in your preferred Perforce Workspace 2. Open the project and connect it to Perforce 3. Cre... Read more
Changes made to an Animator Controller reflect on the other ones when us...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Make changes to either of the Animator Controllers 4. Inspec... Read more
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...
How to reproduce: 1. Open the user-submitted Project and open the "RepoScene" 2. Enter Play Mode 3. In the Project Window find the "... Read more
"Rect Transform" component is messed up when dragging "Canvas" prefab on...
How to reproduce: 1. Open attached project "CanvasBug.zip" and scene "main" 2. In Project Window, drag "MainMenu" prefab on "UIRoot... Read more
[ADB1 - ADB2 Regression] Assertion failed on expression: 'gForceReimport...
To reproduce: 1. Open attached project ("case_1247090.zip") 2. Select Assets > Create > Bug Test > Hit Enter 3. Observe the Console ... Read more
Asset Database operations not working correctly when invoked from [Initi...
Reproduction steps: 1. Open the attached user's project 2. Notice that 'Data (Data)' is printed in the console 3. Close the project ... Read more
Regression in time taken to enter Play Mode caused by asset database change
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.u... Read more
3D Texture asset icon contains Compression artifacts when imported on MacOS
How to reproduce: 1. On MacOS, open user-submitted project (TextureImporterIssues.zip) 2. Note the 'Fireball' asset icon 3. Right-cl... Read more
All about bugs
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