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35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

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Dec 16, 2016

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Version: 5.5.0p1

How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more

34
votes
Fixed

10 times longer asset bundle building when building multiple small asset...

Asset Bundles

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Nov 08, 2016

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Version: 5.5.0b9

Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more

32
votes
Active

Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...

Asset Bundles

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Nov 03, 2015

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Version: 5.2.2f1

I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more

14
votes
Active

Loading Asset Bundle, which has renamed script, loses references to that...

Asset Bundles

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May 19, 2015

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Version: 5.0.0p2

How to reproduce: 1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip... Read more

0
votes
Active

"Build settings" error when loading scene with non case sensitive name f...

Asset Bundles

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Apr 28, 2017

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Version: 5.6.0p3

Reproduction Steps: 1. Import attached project. 2. Open "start" scene. 3. Enter Play mode. 4. Select "Case unsensitive scene name" ... Read more

0
votes
Active

Assetbundles are not being rebuilt due to changes in "Always Included Sh...

Asset Bundles

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Apr 20, 2017

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Version: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles" 3. Make Sure that "Alway... Read more

0
votes
Active

AssetBundle Loads gameObject with weird Shading, materials missing

Asset Bundles

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Apr 26, 2017

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Version: 5.6.0p3

Steps to reproduce: 1. Open attached project, AssetBundleTest Scene. 2. Select GameObject and input your own File path for "testbun... Read more

0
votes
Active

Asset Bundle name is not saved when setting it in the imported asset

Asset Bundles

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Apr 27, 2017

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Version: 5.6.0f3

To reproduce : 1. Open project attached by user 2. In asset folder right click mouse and select import new asset 3. Select "texture.... Read more

0
votes
Active

Custom shaders are being included in the AssetBundles even if they are i...

Asset Bundles

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Apr 20, 2017

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Version: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Notice that "BundleSource/TextureCube/textured_cube" is included to "textured_cube" As... Read more

0
votes
Active

"The referenced script on this Behavior is missing!" warning is displaye...

Asset Bundles

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Apr 27, 2017

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Version: 5.6.0p2

To reproduce: 1. Open the project, attached by user 2. Open "SampleScene" scene if not open 3. Go to Assets -> AssetBundles and unc... Read more

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