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[AW] Entering 1 in Edit Key Time options returns 0
Entering a numerical value of 1 for time in the Edit Key options, it returns a value of 0. Once in this state (and the key moved to ... Read more
[AW] "k" hotkey makes an annoying "beep" sound
Use the "k" hotkey to create keys on a property in the AW... every time "k" is used, an annoying "beep" sound is played, as if I hit... Read more
[AW] Right-click Remove Properties only removes 1 property
Deleting/Removing multiple properties from the AW property list only works with the keyboard Delete key. Right-click Remove Properti... Read more
[AW] InvalidOperationException error creating clip
Repro: Create Cube Create clip in animation window... error InvalidOperationException: Operation is not valid due to the current st... Read more
[AW] Inconsistent Inspector update
The Inspector updates animated curves feedback (red text) inconsistently. Sometimes, the update happens when the mouse hovers over ... Read more
Huge latency when opening Animation window on curves with lots of 55 sec...
Steps to reproduce: 1. Download and import attached repro project. (repro-case_747768-AnimationLagIssue.zip). 2. Open scene "Simple... Read more
[AW] Next/Previous Key Frame not working in Curves view
Next/Previous Key Frame hotkey and buttons are no longer working in the Curves view. Working fine in the Dopesheet. repro: Create a... Read more
[AW] Rotation property is listed even when it has already been added
When adding properties in the Animation Window, properties are removed from the list of available properties. This works fine with P... Read more
Animation event position is not changable when animation has Transform p...
To reproduce: 1. Open attached project 2. Open "test" scene 3. Select "GameObject" game object 4. Open Animation window 5. Select "N... Read more
[AW] Deleting key in the Dopesheet does not update scene/eval
There is an inconsistency between the delete key behaviour in the dopesheet vs. Curves view. Do the following in the Curves view to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off