Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
Issue ID
753249
Regression
No
[AW] Entering 1 in Edit Key Time options returns 0
Entering a numerical value of 1 for time in the Edit Key options, it returns a value of 0. Once in this state (and the key moved to time 0), entering values in time change value and vice-versa... bad state.
repro:
Create a Cube with a new animation clip
create keys at frame 0 and 60
create a third key at frame 30
open the Curves view
select a key at frame 30
hit Enter to get the Edit Key options...
Enter 1 as the Time value and hit tab... returns 0 and key is moved to time 0 (bug)
Since the Edit menu shows time in seconds, 1 should set the key at frame 60, not 0.
note: If you set the time to 1.5 it works (frame 90)
... then to 1 now works fine (frame 60).
see attached video
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Add comment