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Graph display does not match actual animation when Quaternion Interpolat...
Steps to reproduce:1. Extract "CurveTest.zip" project which was sent by user2. Open "CurveTest" project and "Scene1" scene3. Open An... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
Empty AnimatorController on Animator used by Playables breaks layer blen...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set the Controller to anything on the Animator compo... Read more
[Anim] error clicking in empty Animator window
Getting the following error in the Console when clicking in an empty Animator window. repro:-start Unity (repro only happens on a fr... Read more
Editor crashes on mono_g_hash_table_lookup_extended when script is dele...
How to reproduce:1. Open the attached project2. Change External Script Editor in Preferences (if it was VisualStudio change to MonoD... Read more
Humanoid animation is not applied to a model in animation preview window
How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce:1. Open the attached project2. Drag Corgi model to the scene3. Add DrawBounding script to it and attach Corgi (Skin... Read more
Small UI glitch in animation window (dope sheet mode)
A small part of the animation window UI shows a portion of scrollbar where it should not be shown. This only occurs in dope sheet mode. Read more
When animating canvas image rect transform position on z-axis transform....
Canvas Image position does not get updated when rect transform position is controlled by animation. Steps to reproduce:1. Open attac... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open