Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p3
Issue ID
829159
Regression
Yes
When animating canvas image rect transform position on z-axis transform.position does not get updated.
Canvas Image position does not get updated when rect transform position is controlled by animation.
Steps to reproduce:
1. Open attached project in 5.4 or 5.5
2. Select image gameObject in hierarchy
3. Press play
- Image border starts to move , however, the image itself is left in the start position.
Actual result: image position is not updating when being controlled by animation.
Expected result: Image position is updated correctly
To reproduce expected results: open attached project in 5.3 and do 2 and 3 step.
Reproduced on: 5.5.0b1, 5.4.0p4
Works fine on: 5.3.6f1, 5.3.1f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment