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Animated Object intertwines with another Object in an Animation
How to reproduce: 1. Open the attached "1294010.cs" project 2. Select the "MecanimGenericBallTimeline" in the Hierarchy 3. Open the ... Read more
Animator resets to the default layer when changing applyRootMotion durin...
Repro steps: 1. Open QA attached project "repro_1080216" 2. Enter Play Mode 3. Press Space on your keyboard and observe the Game Vie... Read more
In Animator window left mouse button is not registered when clicking out...
To reproduce: 1. Open attached project ("case_1215103-Animator.zip") 2. In the Animator window try to select "Unselectable" state no... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more
GameObject is not animated when the Animator Component is enabled during...
How to reproduce: 1. Open the attached "1263490_AnimatorCullCompletely.zip" project 2. Open the "SampleScene" Scene 3. Select the "A... Read more
Adding AnimationClip to enabled Animation component in play mode crashes...
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more
[Anim] InvalidCastException on rename of sprite in AW
Renaming a GO property works fine on transform properties, but doesn't work and generates an error when done on a sprite. repro: -o... Read more
[AnimationWindow] cannot set keyframes with negative angle by editor script
How to reproduce: 1. Open the attached project 2. Open 1.unity scene 3. Select cube 4. Open animation view and move to 0:30 position... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce: 1. Open the user's attached "MaterialPropertyBlock" project 2. Open the "testMaterialProperty" Scene 3. Enter the ... Read more
ApplyBuiltinRootMotion() does not evaluate when being manually called in...
How to reproduce: 1. Open the user's attached project 2. In the hierarchy open Scenes/SampleScene 3. Enter Play Mode Expected resul... Read more
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